Author Archives: zwabnitz

Maya Character

Final Maya Character This project was an exercise in understanding tools for Maya and creating a presentable character render.

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Character UV – Update

Character

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Self Portrait

  The self portrait was originally taken form a photograph and projected upon the watercolor paper to outline the the prominent shapes. Using watercolor pencils and analogous colors to shade the skin tones. Thought the colors used were not completely … Continue reading

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Marionette

The marionette was designed to be figural in shape starting with drawing the form in the front and side planes. After creating a rigid structure, the form was further refined into more organic shapes. Blotches of blue and green on … Continue reading

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Comic Page

The Iroquois creation story┬áis the tale that I chose for the comic. The imagery is loosely based on the artwork in the Serra da Capivara Cave paintings “World Heritage Center”. Each panel represents elements in the story with the smaller … Continue reading

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Iroquois Creation Story

The comic being drawn is based on the Iroquois creation story. The five panels will depict a woman and her husband digging up the roots around the life tree in the sky. Then the wife falling through the whole in … Continue reading

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Character Project – Head

A work in progress of character in Maya using object mirror.

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